Mage of Nature
The Nature Mages are only related to legends and myths. Seeing one in real life is almost impossible as they reside in the deepest of forests.
Having full control of nature's power, they can use it effectively in battles and can heal themselves and nearby allies.
Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit regenerates, which allows it to heal as though always stationed in a village. This unit is capable of rapid healing.
Information
Advances from: | Forest Mage |
Advances to: | |
Cost: | 57 |
HP: | 48 |
Movement: | 5 |
XP: | 150 |
Level: | 3 |
Alignment: | neutral |
ID | Mage of Nature |
Abilities: | regenerates, heals +8 |
Attacks (damage - count)
staff melee | 6 - 3 impact | ||
nature flare ranged | 8 - 6 fire | enchanted | |
terra orbis ranged | 30 - 1 arcane | magical |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 1 | 70% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |